Describe the audio you need, its events and assets, or the system you have and its issues. You receive the audio architecture, events, sources, mixer configuration, spatialisation, trigger logic, script implementation, performance points and test scenarios.
Contents
1. Audio Overview
2. Architecture
3. Audio Events
4. Sources
5. Mixer Configuration
6. Spatialisation
7. Trigger Logic
8. Script Implementation
9. Performance Considerations
10. Test Scenarios
What you provide
Deliverable — You set its title, author and structure.
Unity project — Once for the project: an earlier Unity result fills it in.
Task — The mode decides whether something is created, analysed or improved.
Existing audio — Only to analyse or improve an audio system.